Originally Posted by Mike1995
My question is, when will it stop? Dual cores, quad cores, quad chip motherboards with quad cores. I mean, how much processing power does one need to run BF3? When will we reach the end of the techinical limits of building a computer?
You need at least a fairly beefy quad core CPU to handle BF3, I have watched my CPU usage as I played with my old Core 2 Quad Q9550 OC'd to 3.8 GHz, and with the CPU I have now OC'd to 4.3 GHz, and the usage is always around 80% or so, the game beats up the processors, but still does not work like they could if we could actually work hyper-threading into gaming, hyper-threading is pretty much useless for most games, which is why I went with the i5-2500k instead of an Ivy Bridge CPU, I do mildly regret my choice as I could have disabled hyper-threading, and had PCI-E 3.0 support, which my mobo and EVGA GTX 680 SC support, I doubt I see any real fps loss, since I highly doubt the data is being maxed out passed the limitations of the PCI-E 2.0 BUS.
I could have went with a lot less power with my build, but I really wanted to be able to play my games like BF3, Civ V, and Crysis 3 on when it releases, I wanted to be able to run the games om the highest settings, minus high AA and AF settings, and still maintain 70-100 FPS at all times. :o
As for the architecture of the chips, I think the Ivy bridge at 22nm is our limits for now, if the chips get any smaller I don't see them being able to produce as much power without causing excess unwanted heat.